Perceptual. Analog-Informed. Built for Real Workflows.
Tools for Professional Colorists
The Backstory
Spectra was born out of curiosity.
With a degree in audio engineering and a postgraduate degree as a colorist, I have come to appreciate the deep parallels between how we treat sound and how we shape color. EQ curves feel like luma shaping. Modulation effects remind me of hue shifts and spatial diffusion. Color and sound aren’t just similar, they’re synced.
I have been building tools not for the market, but for myself. Tools that make me excited to grade. Tools that spark creativity in the middle of long sessions at Final Stage Post House. And as the collection grows, so has my desire to share.
These DCTLs aren’t quick experiments. They take time, focus, and a whole lot of love. I build them with the same care I give my clients’ films. And while yes, they’re premium tools, they’re priced to reflect that labor and intent.
These are solid, perceptual, analog-informed tools that I genuinely use every day.
I’m honored to share them with the colorist community.
Thanks for being part of it.
Featured Products
Spectra: Atmospheric — Light Physics for Colorists
Time-of-day simulation built for JPLog2 and to complement the CMY-negative workflows
Atmospheric simulates the physics of natural light. Based on sun angle, Rayleigh scattering, and ozone filtering. Within your grading pipeline.
It gives you full control over golden hour warmth, twilight blues, and mid-day clarity in a way that respects the integrity of your image.
For colorists working in scene-referred workflows, this tool introduces environmental realism without relying on LUTs or look hacks.
Key Features
• Simulates light angle, atmosphere, and spectral balance
• Modeled scattering and filtering based on time-of-day presets
• Adjustable warmth, ozone, and altitude for nuanced realism
• Designed for JPLog2 and to complement the CMY workflows, with no clipping or artifacts
Recommended Node Placement
Place after the IDT, and before the CMY Negative or a lens emulator.
Suggested Pipeline
IDT → Atmospheric → CMY Negative → Split Tone → RGB Reverter → CDL → LOOKDEV → SEC → TEXTURE → ODT
Spectra: Aura Resonator — Emotional Resonance, Pixel by Pixel
A vibe-based enhancer for light bloom, halation, and glow
Aura Resonator is built for moments of magic. Whether you’re grading a dream sequence, a vintage flashback, or a glowing sunset, it enhances emotional cues through soft diffusion, shimmer, and organic halation.
Choose from curated aura modes that target specific hue-luma combinations and apply perceptually tuned effects—without adding unwanted haze or artificiality.
Key Features
• Dropdown-selectable aura modes: Bloom, Halation, Radiance, Vintage Glow
• Adds organic texture using glow, grain, shimmer, and micro-sharpening
• Perceptual luma targeting for halo separation and subtlety
• Ideal for emotional punctuation, highlight bloom, or stylized glow
Recommended Node Placement
Apply in CMY negative space before RGB reversion for more filmic diffusion behavior.
Suggested Pipeline
IDT → CMY Negative → Aura Resonator → RGB Reverter → CDL → Look LUT → ODT
Spectra: Bi-3-Strip — Classic Color, Two Ways
A 3-strip Technicolor-inspired gain stage with dual-mode logic
Inspired by the bold separation of early Technicolor, Spectra: Bi-3-Strip lets you subtly shift the density and weighting of red, green, and blue dye layers—independently. Built specifically for CMY Negative workflows, it honors the subtractive logic of dye transfer prints while offering a clever twist: Invert Mode, which flips the signal into additive RGB space, applies the gains, then reverts it—giving you two distinct tonal behaviors in one elegant tool.
Whether you’re emulating classic 3-strip color science or just nudging the balance of your primaries with surgical precision, Bi-3-Strip is a precision dye-shaping module that fits anywhere in your subtractive pipeline.
Key Features
• Independent gain control for R, G, and B channels
• Operates natively in CMY Negative space or via additive RGB path using Invert Mode
• Perceptually subtle ranges (±5%) to avoid overcorrection
• Neutral defaults for transparent pass-through
Recommended Node Placement
Use after CMY Negative and before contrast shaping for fine primary balancing, or as a final dye tweak before RGB reversion.
Suggested Pipeline
IDT → CMY Negative → Bi-3-Strip → Paper Contrast → Split Tone → RGB Reverter → CDL → LUT → ODT